While I would love to support an Australian developer like Blue Tongue, we really make the worst games. Our gaming industry has very little money and it shows, but the real problem here seems to be that the creators haven't noticed any advances in gaming over the last 20 years. De Blob 2 sees you take on the role of the titular character, a blob who can cover himself in paint and colour the bleached world, bringing happiness to an oppressed society. This sounds like a unique idea and in small doses is quite enjoyable but the gae drags it out to an excruciating lengths and limits your action in such a way as to suck all of the fun out of the game.
You start out painting buildings to free citizens and squish bad guys, and do the same thing for the next 12 hours. Only in the last 2 levels do things change up and offer boss fights, aside from that, you're doing the same thing in every level and almost every single one feels the same. On top of that the graphics are an eyesore, everything is bland when the world is uncoloured, and hideously hyper coloured when you've painted everything. The worst problem is the timer, what is this, 1985? You are constantly on the clock, you can pick up extra time but each level can take around an hour and if you run out of time, you have to start again.
Adding to the stress associated with completing these levels within a given time is the fact that once you complete a level you have the option to backtrack and complete any side missions or collect any pick-ups you may have missed, but if you leave, it all resets. This means that if you want to collect everything in the game, you have to do it all at once while completing a level. This can stretch each level out to almost 2 hours, it's just not worth it. There is some fun to be had with De Blob 2, but it just drags and drags and drags until it's a chore to play.
3/10
You start out painting buildings to free citizens and squish bad guys, and do the same thing for the next 12 hours. Only in the last 2 levels do things change up and offer boss fights, aside from that, you're doing the same thing in every level and almost every single one feels the same. On top of that the graphics are an eyesore, everything is bland when the world is uncoloured, and hideously hyper coloured when you've painted everything. The worst problem is the timer, what is this, 1985? You are constantly on the clock, you can pick up extra time but each level can take around an hour and if you run out of time, you have to start again.
Adding to the stress associated with completing these levels within a given time is the fact that once you complete a level you have the option to backtrack and complete any side missions or collect any pick-ups you may have missed, but if you leave, it all resets. This means that if you want to collect everything in the game, you have to do it all at once while completing a level. This can stretch each level out to almost 2 hours, it's just not worth it. There is some fun to be had with De Blob 2, but it just drags and drags and drags until it's a chore to play.
3/10

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